honeylocust.ImageStack
May 24, 1998. This page was written when Netscape 3 was still in
beta. Today LiveConnect is supported in IE 4 as well as Communicator,
so the idea of scripting Java components from Javascript is still viable.
ImageStack itself, however, is a bit obsolete since one can use the
src property of an image in either Netscape 3+ or IE 4 to
change an image in pure Javascript. It's very possible that Netscape will
be migrating it's Java support in Netscape 5 into Sun's Java Activator plug-in
which will require changes in the plugin interface to support LiveConnect.
Prehaps this is an area where you can help at
mozilla.org. Our Freedom VR applet uses a
more sophisticated LiveConnect interface for programming hotspots.
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I wrote ImageStack to try out Netscape's LiveConnect.
ImageStack is a Java applet designed to be embedded in a
web page to extend the capabilities of Javascript. Together with a
few other applets, it could allow Javascript to be used as a
multimedia authoring language. I wrote ImageStack just
before Netscape added the Image object which allows
javascript to change images directly -- that mechanism is faster and
simpler for doing what I do on this page. However ImageStack
is still a good demonstration of LiveConnect programming; the hotspot
programming interface of my applet
Freedom VR is a more modern example.
ImageStack is an applet which loads a collection of images,
preferably all the same size, and can be commanded by an a Javascript
to display any of them at any time. Any Javascript event can control the
applet, so ImageStack has unlimited applications. Because
ImageStack is configured using <PARAM> tags,
it can be used even if you don't know any Java or don't have a Java
compiler.
If you're using a version of Netscape that supports LiveConnect (I
developed it on Netscape 3.0b5), you can see two simple demonstrations on
this page. The first is an album of four images which you can flip
through by pushing buttons.
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Press buttons to change picture.
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Animation is just changing images in rapid succession.
Javascript can call ImageStack repeatedly to produce an
animation. I copied images from
Animator class demo that comes with the JDK and wrote a
little Javascript program that runs an animation when you click on
the button below. Such an animation can be triggered by any Javascript
event. Javascript has complete control of the timing and the sequence
of the animation.
ImageStack is a bit rough -- it's actually a dumbed-down
version of the Animator class that comes with the JDK. Even
so, it does add a new dimension of interactivity to Javascript.
ImageStack is free for you to include on a page, although
I do ask you to include the following comment somewhere in your
script so people can keep informed of changes.
// honeylocust.ImageStack v1.0 by (c) 1996 by Paul Houle
// see: http://www.honeylocust.com/javascript/ImageStack.html
Here's what you need to get started.
- Download the class file. You can also look at the
source code.
- Go to the directory where your page is stored; make a subdirectory called
honeylocust.
- Place
ImageStack.class in the honeylocust directory.
- Use View Source to examine the Javascript and the
<APPLET>
tags in this page to see how it works.
- All of the images that an
ImageStack uses must be stored
the same directory -- tell it the name of that directory with the
imagesource <PARAM> tag.
- Specify the names of the images in the
images param tag
separated by | characters.
- Use the NAME option of the <APPLET> tag to name your applet.
- One easy way to use
ImageStack is to copy the code
in the head of this page. Call changeimage("applet name"
,image number"). Image numbers start
at zero.
- For more information, the
Java/Javascript interface is described in the
Netscape 3.0
Javascript guide.
Copyright © 1997
honeylocust media systems,
contact paul@honeylocust.com